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V i s u a l .P r o j e c t s

As a young kid, I drew quite a bit. I used to crank out lots of cartoons about a flea and then I sold them to my classmates for almost nothing. Years later I began animating when I was about 11 using an old software program called MovieMaker by Electronic Arts. Though limited, it provided me with the kind of tool I loved to use. These days things are different and the simplicity of Moviemaker and my old cartoons are gone. Now I work heavily with 3-D rendering and animated collage mostly using Apple Computer's Quicktime technology.


Animation/Video/Multimedia:

The Trait Series (1990-1991)

Digital interactive black & white animation done with HyperCard. Most of these were under 10 seconds. There are around 25 total animations all accessible from one consolidated interface. I may eventually port the basic animation to Quicktime, or re-author them in HyperCard 3.0 when it becomes available.


Life at Evergroovy (1992)

Twenty minute VHS documentary of freshman life at The Evergreen State college, circa Thanksgiving weekend 1992. This took me two weeks to shoot, mostly because it features a great deal of time lapse footage. Unfortunately the final master was never edited (it was also damaged), but it's still very presentable for some odd reason.


Anahata (Spring 1996)

Collaborative multimedia presentation featuring live music, slides, and a 30 minute computer generated Quicktime movie projected on the big screen. I worked with three other individuals to create an environment that simulated an evolutionary life cycle. I was responsible for roughly half the video content, some of the improvised live music, and a bit of the studio music that was preproduced. I also synced and edited the video/audio master entirely with my Macintosh. We performed the presentation two nights in a row at The Evergreen State College Recital Hall. Though this wasn't officially my own project, I include it here because the work I did wasn't too far removed from my normal projects. Other members in the project were Jeremy Whitaker, Andy Lin, and Sandy Johnson.

Concupiscence (digital video)

Digital Quicktime video featuring a mixture of 3-D rendering and live action footage. The visuals are inspired by the music of the same name (see audio section), though most of this is soft in comparision to the original music. This is the closet thing to a "rock video" I have ever done. Estimated length should be around 15-20 minutes and could be presentable on both VHS and CD-ROM. At this present time this project is no longer a priority as my video equipment has malfunctioned. What is left my make its way into something else.

Collage:

Artificial Objects (book in progress)

A raw and critical journey through the myth of perfect sexuality among men and women. The images are made up of "sampled" anonymous text and images from the internet and pornography. Originally began in 1993, this project was halted by a defective hardisk. I continue to work on it, but progress has been slow.

Collage Portfolio (1990-1992)

Done mostly as a sort of collage sketchbook, this book of 53 images includes some of my better work from '90-'92. These images have appeared in a few public galleries, also being included as backgrounds and slides for the Anahata multimedia presentation.

The Incubus Project (collage, 1992-present)

A series of portraits featuring men and women in iconic poses. The features and bodies are altered signifcantly resembling some kind of post-apocolyptic animal/machine. This work is dark, based on dark dreams and observations of our culture. It is a continuing series that currently holds around 30 finished images and 40 or so in progress.